University of Washington

For Development Of Real-time Learning Interventions That Promote Student Intrapersonal Competencies

  • Amount
    $1,000,000
  • Program
  • Date Awarded
    6/12/2017
  • Term
    36 Months
  • Type of Support
    General Support/Program
Overview
The Center for Game Science at the University of Washington allows computer scientists, researchers, software engineers, and curriculum specialists to work with the College of Education to develop, study, and assess aspects of the education ecosystem. The center will develop and test adaptive real-time learning interventions for students based on measures of intrapersonal competencies, particularly productive struggle and mindsets related to problem solving. This work will help teachers utilize and act on these measures in actual classroom situations.
About the Grantee
Address
AC101 Paul G. Allen Center for Computer Science & EngineeringBox 352350185 Stevens Way
Seattle, WA 98195-2350
Grants to this Grantee
for support of the Tech Policy Lab  
A grant to the University of Washington’s Tech Policy Lab will provide the resources to build upon its existing interdisciplinary collaboration between the university’s law school, computer science department, and information school to inform technology policymaking, including on artificial intelligence, robotics, and automation. It will enable the Tech Policy Lab to continue its research, education, and thought leadership on key cyber topics, including past instances of policy failures. It will also allow the lab to continue to convene a new series of global summits and "grand challenges" on cyber policy issues.
for development of real-time learning interventions that promote student intrapersonal competencies  
The Center for Game Science at the University of Washington allows computer scientists, researchers, software engineers, and curriculum specialists to work with the College of Education to develop, study, and assess aspects of the education ecosystem. The center will develop and test adaptive real-time learning interventions for students based on measures of intrapersonal competencies, particularly productive struggle and mindsets related to problem solving. This work will help teachers utilize and act on these measures in actual classroom situations.

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